The
increased popularity of virtual worlds and multiuser games has
opened up new possibilities for distributed performance.
Theatrical performances can now be produced completely within a
virtual space with participants in different physical locales.
However, interfaces to many virtual worlds systems can be
cumbersome and are not suited to the theatrical process. We
describe a theatrical interface that can be used to adapt a
virtual world system thus enabling a more natural and intuitive
means for realizing theatre performances in virtual spaces. This is the final chapter, and culminating project of our original Virtual Theatre Project. The show, which was not formally produced, was a talent show akin to America's Got Talent and that showcased interaction between actors on the virtual stage using full body motion capture from two separate mocap spaces. |
Collaborators |
Publications |
Demonstrations |