Computer graphics research and
applications have involved collaborations between professionals in
both technical and artistic areas from the beginning.
Theatre is a field where collaboration between technicians and
artists has been an inherent component for centuries.
Virtual Theatre merges these two collaborative arenas with the
goal of providing a springboard for learning through
interdisciplinary collaboration and teamwork. The project is
geared toward those looking to enter the electronic entertainment
industries where successful collaboration between artists and
technologists is crucial to the success of a
project. In this work, we describe the
collaborative learning approach taken in these courses and discuss
our impressions of the results and issues that emerged. |
Collaborators
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Publications
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Presentations
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Invited Talks |
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