Computer Graphics I

4003-570-01 / 4005-761-01
Fall 2007


Instructor: Joe Geigel
Office: 70-3527
Office Hours: MW 2-4 (or by appt)
E-mail: jmg@cs.rit.edu
URL: http://www.cs.rit.edu/~jmg/
Course URL: http://www.cs.rit.edu/~jmg/cgI  (course content also available at mycourses)
Class Dates: MW 6-8
Classroom:  70-1620

PREREQUISITE
:  Third Year Standing or permission of instructor

Please see me as soon as possible if you haven't reached this level. If you aren't at least a third-year student, or you have not come through an equivalent preparatory programming sequence, there is a very good chance that you don't have sufficient programming experience to allow you to succeed in this course.


Description

Computer Graphics I is a study of the hardware and software principles of interactive raster graphics. Topics include an introduction to the basic concepts, 2-D and 3-D modeling and transformations, viewing transformations, projections, rendering techniques, graphical software packages and graphics systems. Students will use computer graphics packages and implement fundamental computer graphics algorithms.

Learning Outcomes

After completion of this course:

Texts

Required Text -- Chapters corresponding to weekly lectures will be indicated on the SCHEDULE page.

Textbook image Donald Hearn and M. Pauline Baker, Computer Graphics with OpenGL (3rd Edition)Prentice-Hall, 2003, ISBN: 0130153907

In addition, the following, though not required, are  good references on OpenGL:

OpenGL Red book image OpenGL Blue Book image OpenGL Architecture Review Board, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition, Addison-Wesely, 2003, ISBN: 0321173481

OpenGL Architecture Review Board, OpenGL(R) Reference Manual : The Official Reference Document to OpenGL, Version 1.4 (4th Edition), Addison-Wesley, 2004, ISBN: 032117383X

Requirements and Grading

The major deliverables for this course are: 

The final grade will be determined using the following weights:


Graduate  Undergraduate
Exams 35% 45%
Assignments 35% 45%
Homework 10% 10%
Grad Report
20%


Policy on Late Submissions

It is extremely important to continue to make progress as the course progresses.  As such, late deliverables will be not be allowed. If you forsee any problems with meeting deliverable deadlines, and see the instructor well in advance of the deadline that might be missed we can attempt to work out alternate arrangements.

Computer Science Department Policy on Academic Dishonesty

Students are expected to maintain the highest standards of ethical behavior.  

 Any form of academic dishonesty will not be tolerated.

Those who behave in a dishonest or unethical manner in computer science courses, or in their dealings with the Computer Science Department, are subject to disciplinary action. In particular, dishonest or unethical behavior in the execution of assigned work in a computer science course will be treated as follows:

For a first offense the student involved will receive a grade of zero on the assignment. [A stronger penalty may be exacted if, in the judgement of the instructor, the offense involves a flagrant violation of basic ethical standards.]

For a second offense, in the same or a different course, the student will receive a failing grade for that course.


A third offense will be referred to judicial affairs.
  Furthermore, the following action will be taken for each person involved in the incident, whether currently enrolled in the course or not:

If the student is a computer science major, a letter recording the incident will be placed in the student's departmental file; otherwise, the letter will be forwarded to the student's department chair or program coordinator.
 


last updated 08/22/07