Computer Animation - Algorithms and Techniques

REQUIRED READING


For info on paper summaries, please click here .

Please note that students taking this class for undergrad credit must submit summaries for one paper  each week in the topics below.
Students taking this class for grad credit must submit summarie for one paper for each lecture.

Papers are available electronically by following the links (DCE Authentication Required).
Some papers will be on electronic reserve at the Library (labeled as [ERESERVE])

This list may be updated appropriately as the course progresses.


Dec 6 -- Animation Pipeline / Principles of Animation 

Dec 6 -- Transformations, Orientations, Rotations

Dec 8 -- Interpolation & Keyframing


Dec 13 -- Rigid Body Dynamics I: Linear Motion

Dec 15 -- Rigid Body Dynamics II: Rotational Motion


Jan 3 -- Rigid Body Dynamics III: Collisions

Jan  5 -- Rigid Body Dynamics IV: Numerical Integration / Constraints


Jan 10 -- Behavioral Modeling

Jan 12 -- Particle Systems


Jan 17 -- Hierarchical Models

Jan 19 -- Inverse Kinematics


Jan 24 -- Motion Capture

Jan 24 --  Walking

Jan 26 -- Advanced Algorithms for Articulated Figures


Jan 31 -- Character / Facial Animation

Feb 2 -- Sound and Animation


last updated 1/24/2005